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John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #309
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1 independent threadThe Making Of Super Mario 64 – full Giles Goddard interview (2001)
“Doom is definitely raycasted. John Carmack was on the Lex Fridman podcast a few years back and talked about the Doom implementation coming off of Wolfenstein 3D: https://www.youtube.com/watch?v=I845O5…”— Stalker_Aloy, when sharing this video · read the comment ↗+ 1 comment mention in this thread ↗
